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Procedural Shadowdark Dungeon Generator

SD Dungeon Generator is a web app for creating and exploring Shadowdark-inspired procedural dungeons. A user selects a dungeon level, generates a gridded dungeon map, begins in an entrance room under fog of war, and reveals rooms, doors, monsters, treasure, and traps as they explore.

Contributors

Project type

Custom variant: procedural game/tool web app. The project combines game design, procedural generation, data modeling, frontend interaction, backend deployment, and security decisions in one Flask + Postgres walking skeleton.

Endpoints planned

Web-based data source

API/platform: AWS S3 static website hosting for the team's dungeon site, with AWS API Gateway and Lambda as the planned backend path for saved dungeon runs.

Docs: Amazon S3 static website hosting and Amazon API Gateway.

Specific endpoint: /site/ for the working dungeon generator served inside the Flask walking skeleton.

Free-tier notes: AWS offers limited free-tier S3 storage/requests and monthly request allowances for API Gateway and Lambda on eligible accounts. The team will confirm current limits in the AWS console before depending on them for production traffic.

Schema sketch

Users         (id, username, password_hash, created_at)
SavedRuns     (id, user_id, seed, level, state_json, created_at, updated_at)
Tiles         (id, saved_run_id, x, y, type, room_id, hall_id)
Rooms         (id, saved_run_id, x, y, width, height, discovered, explored)
Halls         (id, saved_run_id, from_room_id, to_room_id)
Entities      (id, saved_run_id, kind, name, x, y, defeated, collected, revealed, triggered, value)
LootEntries   (id, saved_run_id, name, value, origin_tile)

Link to our team's S3 bucket

http://charlesreeder-506-hw1.s3-website-us-west-2.amazonaws.com

Link to our team's GitHub org

https://github.com/ShadowDarklings